With a standalone installer and the flash client on the way, 2012 is going to be a big year for NEStalgia. As we work to exponentially increase the NEStalgia’s player base this year, the game itself will continue to receive lots of awesome new updates and content expansions. The next big update in the works is the previously announced Monster Companion expansion that will enable players to recruit almost any monsters in the game to be their AI controlled allies. For this week’s podcast we did a Q&A about this new companion system based upon player submitted questions:

You can find this and previous podcasts on the NEStalgia Podcasts page and also on iTunes.

Although lots of progress is being made, I won’t be making any big preview blog posts about Monster Companions (or the automated PvP Tournaments that Spiff is working on) until there is something worth showing off. As soon as I have something solid to report, all of you will be the first to know about it.

 

Although this is the shortest podcast we’ve ever recorded, it is crammed with lots of new information about the v1.55 update that I didn’t cover in yesterday’s blog post.

You can find this and previous podcasts on the NEStalgia Podcasts page and also on iTunes.

PuppetShowJustice has scheduled an official PvP tournament for this coming Sunday at 4:00 PM PST on Sosaria. That should be the first of many to come this December, as tournaments will be scheduled on Algol and Zenithia soon.

 

After a two week hiatus we’re back with another podcast, in which Balzack and I briefly talk about what the development team is working on. As you’ll hear me discuss in the podcast, my short term goals are to get some PvP Tournaments scheduled and to start posting some previews of the Monster Companion update. Meanwhile Spiff is hard at work on bug fixes, Gamepad Mode, and the unique naming system. Lots of updates are incoming, so check back soon for more information. For now though you can listen to this week’s podcast:

You can find this podcast and others on the NEStalgia Podcasts page and also on iTunes.

 

Spiff and I have been working on a v1.53 patch with various bug fixes and balance tweaks, and I’ll make a full post about that update here when it’s ready to go. In the meantime this week’s podcast features discussion on the communities’ reaction to the skill trees, the first round of changes that we’re working on, and a talk with Spiff about what new features are in the pipeline. Also, this weekend’s Halloween event!

You can find this podcast and others on the NEStalgia Podcasts page and also on iTunes.

 

NEStalgia v1.52 was released yesterday afternoon as planned, but I neglected to announce it here on the blog. Although I’m sure that most of you have read up on it by now, you can find the release notes on the wiki. The release went very smoothly, and over the course of the next few weeks we’ll be making lots of small changes and fixes as necessary.

In other news, the NEStalgia Podcast is returning and will hopefully be back to its regular weekly schedule. Jared (Balzack) and I recorded a new podcast late on Tuesday night before the v1.52 release (so we may or may not sound like mellow late night radio talk show hosts), and I’ve just posted it on the Podcasts page. For those of you who didn’t notice, the NEStalgia Podcast is now listed on iTunes along with many other podcast delivery services. I’m no longer going to post these podcasts on YouTube; instead I’ll be providing embedded mp3s. Click to play today’s podcast:

Please post any request for topics that you’d like us to discuss or questions that you want us to answer on next week’s podcast in the comments section of this post. Thanks for listening, and enjoy v1.52!

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