Ben Makes Movies and Games and Stuff

Community Forum
It is currently Mon Feb 08, 2010 10:50 pm

All times are UTC - 8 hours




Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 1 post ] 
Author Message
 Post subject: Proelium II - v.37 Notes
PostPosted: Thu Oct 30, 2008 6:40 am 
Offline
User avatar

Joined: Wed Jun 12, 2002 10:31 pm
Posts: 2651
Location: Spokane, WA
VERSION .37

** Assassin **
-- Your own flash bangs no longer affect you
-- Bringing up the disguise menu no longer breaks disguise
-- Assassins can now disguise as subscriber-only classes

** Engineer **
-- Now have a "Construct" ability that allows them to choose between building either Auto Turrets or Defense Drones
-- Added the "Defense Drone", an NPC protector for the Engineer that self-destructs when the player dies.

** Interface **
-- All onscreen HUDs can now be navigated using the keyboard only.
-- The Help and Who buttons are now accessible from the login screen.
-- A short game description and control guide now occupies the top-right pane while at the login screen.
-- Made slight changes to the skin menu and added an "About Proelium II" option.

** Bug Fixes **
-- The "Destroy" button wasn't appearing on Turret or Teleporter HUD boxes
-- Recharge was removing the disguise on enemy assassins
-- Teleporters were warping players in the middle of building or charging an attack

************************

(Pre-v.37 Release Notes)


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 1 post ] 

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group