Month: August 2011

  • NEStalgia Skill Tree Details Extravaganza – Part 2

    Having covered all of the essential information about skill trees in Part 1, today I’m going to expound on some of the details and previously unannounced features coming in v1.52. Again, if you have any additional questions then please feel free to ask them in the comments section. Today’s Q&A: Will the new spell animations […]

  • NEStalgia Skill Tree Details Extravaganza – Part 1

    For the past few months I’ve been intentionally vague about Skill Tree specifics. The information filter is partially due to the fact that with an update as big as this many of the specifics don’t get worked out until it’s actually close to completion, but also because some players tend to take tidbits of information […]

  • Welcome to the New Silk Games Blog

    Meet the new blog, same as the old blog. Although we’ve transitioned away from our long running development blog on BYOND, those of you who want to go and dig around in the archives of old posts can still do so. One of the big benefits of this move is that players can now use […]